![call of duty 2 graphics mod call of duty 2 graphics mod](https://1.bp.blogspot.com/-Qa_YME59qB8/XoX07rBPbuI/AAAAAAAAKqs/Bk8EQ38gfBoEs4sYMcC8aVK5RtUX0bdvwCNcBGAsYHQ/s1600/2020.04.02-12.05.mp4_snapshot_00.18.716.jpg)
#Call of duty 2 graphics mod drivers
Note, if you are using EAX mode, make sure that you update to the latest sound drivers for your card, and also make sure to disable any additional effects in your EAX Control Panel (under AudioHQ). Almost all SoundBlaster Audigy and X-Fi sound cards should be able to select EAX 3.0 for optimal sound quality with minimal performance loss. If you have a suitable sound card, you can choose one of the Creative Labs EAX options to provide 3D audio with a range of additional audio effects (depending on the EAX version). The range of options from lowest to highest include Miles Fast 2D Positional Audio, Creative Labs EAX, Creative Labs EAX 2.0, and Creative Labs EAX 3.0. Sound Provider: This setting determines the sound playback mode used by your system. In general 11Khz sound quality is quite poor, and many sounds are almost AM radio quality 22KHz is a good balance of performance and audio quality however if you have a reasonable sound card there is no reason why you can't set this to 44KHz as the performance impact should be minimal. The higher the sample rate, the better the audio quality in return for a slight performance hit. The available options here are 11KHz, 22KHz and 44Khz. Sound Quality: This option controls the sample rate of sound effects and music playback in the game. Adjust to suit your taste, has no impact on performance. Master Volume: This slider controls the volume level of sound effects and music in the game.
![call of duty 2 graphics mod call of duty 2 graphics mod](https://images.gamebanana.com/img/ss/mods/57ac476ce6e28.jpg)
The quickest way to reduce stuttering is to knock the Texture Resolution setting down a notch or two.
![call of duty 2 graphics mod call of duty 2 graphics mod](https://newmods.net/wp-content/uploads/2018/08/cod2-mp5.jpg)
Some final things to note above these settings: The performance impact of this setting will vary depending on the age of your graphics card.
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An animated screenshot comparison can be seen by clicking this link: Specular.gif (639KB) - note that as the level of the specular map is increased the reflections on the car's metal roof become more detailed and realistic. The available options are Low, Normal, High and Extra. Specular Map Resolution: This option controls the way in which objects reflect light. The performance impact of this setting varies depending on your graphics card's memory bandwidth as well as its compression technique, and as such newer high-end graphics cards can render higher normal map resolutions with minimal performance impact, whereas lower end and older graphics card will require lower settings to maintain good FPS. Note that as the normal map level is raised, the depth of the pitting in the wall becomes more realistic. An animated screenshot comparison can be seen by clicking this link: Normal_Maps.gif (636KB). Normal Map Resolution: This option controls the level of detail shown on textures, such as bumps and grain. Of course experiment to see what works best on your particular card, as depending on your other settings here, additional DX9 effects and/or Antialiasing for example, you may get more or less of a performance slowdown from higher texture settings. You should base your texture resolution setting on the amount of Video RAM you have on your system - Extra is for 512MB and high-end 256MB graphics cards, High and Medium are suitable for 256MB - 128MB cards, and Low is suitable for those with 64MB of video RAM. Note that there is a gradual difference visible between each level in the comparison above. An animated screenshot comparison can be seen by clicking this link: Texture_Resolution.gif (814KB). Texture Resolution: This option controls the general clarity of all textures used in the game. The details and image quality impacts for each of these settings are provided below: An animated screenshot comparison can be seen by clicking this link: Texture_Quality.gif (658KB). The screenshot above shows the image quality of these settings when all three are set to the same level (All to Low, All to Normal, All to High and All to Extra).